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Shot Clock Choices

Practice deciding when to keep the ball and when to shoot as a coach calls the shot clock out loud.

By Coach Evan Waechtler Youth coach (U11, Cache Valley, Utah) and founder of SSTracker Updated October 30, 2026

Set up

Pass with a partner in front of the goal.

Core: Two. Beat your own best out of 10.

Ages
11 and up
Time
10 min
Players
You and a partner
Space
Pool
Bring
Ball, goal, partner, stopwatch on deck
Level · skill
Developing · Game IQ

The steps

How it works

  1. Pass with a partner in front of the goal.
  2. A coach on deck calls the seconds left on a pretend shot clock.
  3. Keep passing for a good shot; take the best shot you have when it reaches 5.
  4. Do 8 possessions.

Coaching point

Good shot early, best shot late.

Safety: Swim only with a lifeguard or coach watching and, under 14, a grown-up within arm’s reach. Wear a polo cap with ear guards and use a ball your size. Shoot only at the goal or the wall, never at a person, and only when the lane is clear.

Make it fun

Play it, don't drill it

Game version

Call-the-play: a partner shows a hand signal or color and you say what you will do. Swap, and count correct calls together.

Challenge

Pick a level: Less (one signal), Core (two), More (a surprise signal). Beat your own best out of 10.

Story

You are the captain reading the sea for the next move.

My best

Beat your own count

Beat your own best out of 10. Only your own number counts: today against last time.

Practice makes progress

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