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Ball Side, Help Side

Learn where to be on defense when the ball is near you and when it is far away, walking it on the deck first.

By Coach Evan Waechtler Youth coach (U11, Cache Valley, Utah) and founder of SSTracker Updated October 30, 2026

Set up

Mark a small court with cones on the deck.

Core: Two. Beat your own best out of 10.

Ages
7 and up
Time
8 min
Players
You and a partner
Space
Pool
Bring
Ball, 4 cones, partner
Level · skill
Beginner · Game IQ

The steps

How it works

  1. Mark a small court with cones on the deck.
  2. Your partner holds the ball on one side.
  3. Step close to your player when the ball is near, and toward the middle when it is far.
  4. Do 12 moves, then try it in shallow water.

Coaching point

Near the ball: close. Far: help.

Make it fun

Play it, don't drill it

Game version

Call-the-play: a partner shows a hand signal or color and you say what you will do. Swap, and count correct calls together.

Challenge

Pick a level: Less (one signal), Core (two), More (a surprise signal). Beat your own best out of 10.

Story

You are the captain reading the sea for the next move.

My best

Beat your own count

Beat your own best out of 10. Only your own number counts: today against last time.

Practice makes progress

Print it now, or save it free

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