Game version
Court-smarts game: a partner feeds balls to different spots, and you call “short” or “deep” before they land. The pair counts right calls.
Use simple hand signals so the net player and server know who covers which side.
By Coach Evan Waechtler Youth coach (U11, Cache Valley, Utah) and founder of SSTracker Updated October 30, 2026
Set up
The net player shows a signal behind their back: stay or cross.
Core: Two. Beat your own best out of 10.
The steps
Coaching point
Signal, serve, cover.
Safety: Keep your racket up in front of your face at the net, and only take feeds from a partner who feeds gently.
Make it fun
Game version
Court-smarts game: a partner feeds balls to different spots, and you call “short” or “deep” before they land. The pair counts right calls.
Challenge
Pick a level: Less (one call), Core (two), More (call the spot too). Beat your own best out of 10.
Story
You are a detective reading where the ball will go.
My best
Beat your own best out of 10. Only your own number counts: today against last time.
Practice makes progress
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