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  3. Pinning

Turn and Hold Live Goes

Short live rounds where you work to turn a partner and hold them, with a coach running them.

By Coach Evan Waechtler Youth coach (U11, Cache Valley, Utah) and founder of SSTracker Updated October 30, 2026

Set up

A coach pairs you with a partner of similar size.

Core: Steady. Beat your own cleanest sequence.

Ages
14 and up
Time
12 min
Players
You and a partner
Space
Gym or court
Bring
Mat, partner, coach
Level · skill
Advanced · Pinning

The steps

How it works

  1. A coach pairs you with a partner of similar size.
  2. Start on top with your partner flat.
  3. Work to turn and hold for up to 30 seconds.
  4. Switch and do 6 goes.

Coaching point

Patient pressure.

Safety: Live wrestling only with a coach on the mat and a partner of similar size, age and experience. No slams, no twisting the head or neck. If you hit your head, stop and tell your coach. Skin check first: no partner work with a rash, sore or cold sore until a doctor clears it. Clean the mat before you start and shower after.

Make it fun

Play it, don't drill it

Game version

Shadow positions: practice the body positions and hand placement on the air while a partner reads out the steps. No contact. Swap.

Challenge

Pick a level: Less (slow), Core (steady), More (a quick reset). Beat your own cleanest sequence.

Story

You are a chess player planning moves on the board.

My best

Beat your own count

Beat your own cleanest sequence. Only your own number counts: today against last time.

Practice makes progress

Print it now, or save it free

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