1. Drills
  2. Track and Field
  3. Sprint Speed

Gear Change Runs

Change from cruising to fast on a call, then relax back, without tightening up.

By Coach Evan Waechtler Youth coach (U11, Cache Valley, Utah) and founder of SSTracker Updated October 30, 2026

Set up

Cruise at half speed down a 60-yard lane.

Core: 10. Aim for a smooth start, not a faster time.

Ages
11 and up
Time
12 min
Players
You and a partner
Space
Gym or court
Bring
Cones, partner
Level · skill
Developing · Sprint Speed

The steps

How it works

  1. Cruise at half speed down a 60-yard lane.
  2. A partner calls "Gear up" and you go faster for 15 yards.
  3. Relax back to cruising on "Gear down".
  4. Do 5 runs with a walk back.

Coaching point

Faster, but still loose.

Safety: Warm up fully first. Run on flat, dry ground and stop if a muscle feels tight.

Make it fun

Play it, don't drill it

Game version

Cone-call game: a partner calls a cone and you move to it with a smooth start. Swap callers and rest fully.

Challenge

Pick a distance: Less (5 yards), Core (10), More (15). Aim for a smooth start, not a faster time.

Story

You are a cheetah crossing the grassland, then resting in the shade.

My best

Beat your own count

Aim for a smooth start, not a faster time. Only your own number counts: today against last time.

Practice makes progress

Print it now, or save it free

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