Game version
Route cards: a partner calls a route (post, slant, out), you run it and catch the pass, then swap. The pair counts routes completed.
Three steps, plant and cut inside a taped square: the footwork that makes a route sharp.
By Coach Evan Waechtler Youth coach (U11, Cache Valley, Utah) and founder of SSTracker Updated October 30, 2026
Set up
Tape a small square about 3 steps across.
Core: Jog. Beat your own best.
The steps
Coaching point
Sink the hips, plant, go.
Safety: Land softly with knees over toes on a non-slip floor. Stop if your knees or ankles hurt.
Make it fun
Game version
Route cards: a partner calls a route (post, slant, out), you run it and catch the pass, then swap. The pair counts routes completed.
Challenge
Pick a level: Less (walk the route), Core (jog), More (add a quick change of speed). Beat your own best.
Story
You are following a treasure map with an X at the end.
My best
Beat your own best. Only your own number counts: today against last time.
Practice makes progress
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