Session 1
Running Form at home 13 minutes
- Relaxed Strides · 4 min
Fast but loose. - Tired Form Check · 5 min
One cue when tired. - Runner Strength Circuit · 4 min
Slow and controlled.
Free drill library · Cross Country
This is a free sample week of at-home cross country training for 14 year olds and older: 3 of the 7 plans SSTracker has for this group, each 13 to 15 minutes, with every step and minute. Nothing here is written for this page alone; it is what the app gives a family.
Everything here can be done in a room, garage or yard. Drills that need a team are left out; a parent can be the partner in a pair drill.
Session 1
Session 2
Session 3
This sample is 3 of the 7 cross country plans SSTracker has for this group. In SSTracker every step is on the screen, your child logs the work, and you see it. No club needed: the family plan is $7.50 a month per player, or $12 a month for the whole household, and the first 14 days are free.
Short, fast, relaxed runs that teach smooth form at quicker speeds.
Coach's cue: Fast but loose.
Bring: flat grass
Safety: Warm up first. Stop if a muscle feels tight or something hurts. Pain in one spot that gets worse each run, or a limp: stop and see a doctor.
Spot how your form changes when you are tired and pick one fix.
Coach's cue: One cue when tired.
Bring: loop, partner or parent
Safety: Drink water and eat a meal or snack before and after, run in the cool part of the day, and stop and tell an adult if you feel dizzy or sick. Thunder or lightning: go inside now and wait 30 minutes after the last one. Any video is filmed on a parent's phone, with their OK, and never posted online.
Body-weight step-ups, lunges and calf raises to keep your form strong late in a race.
Coach's cue: Slow and controlled.
Bring: step or low bench, mat
Safety: Use your body weight only, a stable step, and stop if your knees hurt.
Hold a strong finish over longer and longer pieces.
Coach's cue: Hold your form when it burns.
Bring: track or loop, watch
Safety: Drink water and eat a meal or snack before and after, run in the cool part of the day, and stop and tell an adult if you feel dizzy or sick. Thunder or lightning: go inside now and wait 30 minutes after the last one.
Practice choosing the right moment to start your finishing kick.
Coach's cue: Pick your moment, commit.
Bring: loop, partner, cones
Safety: Warm up first. Stop if a muscle feels tight or something hurts. Pain in one spot that gets worse each run, or a limp: stop and see a doctor.
Climb a hill, then kick on the flat, the way many courses finish.
Coach's cue: Crest, then change gears.
Bring: hill near a flat finish, adult
Safety: Pick a grassy or smooth hill with an adult nearby. Walk down the steep parts and stop if your knees hurt. If you fall and hit your head, stop and see a doctor before you run again.
Move sideways crossing feet in front and behind with hip turn. Builds rhythm and hip control.
Coach's cue: Hips turn, shoulders square.
Bring: cones
Safety: Use a clear, non-slip space and change direction only as fast as you can control. Stop if a knee or ankle hurts.
A cooperative drill: your partner picks up the pace and you match it, then swap.
Coach's cue: Stay with it, then settle.
Bring: partner, loop
Safety: Drink water and eat a meal or snack before and after, run in the cool part of the day, and stop and tell an adult if you feel dizzy or sick. Thunder or lightning: go inside now and wait 30 minutes after the last one.
Which drills are shown at which age, and the safety notes, follow the 29 sources below: national governing bodies, medical associations and studies on youth sport (last reviewed October 2026). Where no study gives an exact number, the plans use cautious defaults, and we change them as the research does.