Overarm Target Throw
Ages 6 to 10 · 8 min
Throw overarm at a target, stepping with the opposite foot. A basic movement skill every child should learn.
- Stand side-on to a target 4 to 6 steps away.
- Point your free hand at the target.
- Step with the opposite foot and throw overarm.
- Count hits out of 10, then try the other hand.
Coach's cue: Point, step, throw.
Bring: soft balls or beanbags, bucket or target
Safety: Throw only into clear space or a solid wall, with nobody in the way. Use a soft or light ball.
Red Light, Green Light Starts
Ages 7 and up · 6 min
A game that trains quick starts and stops on a signal.
- Line up at one cone with the finish 15 yards away.
- On "green light" sprint; on "red light" stop and freeze.
- Start again on the next "green light".
- Play 5 rounds with a rest after each.
Coach's cue: Lean and go, stop low.
Bring: cones, partner
Safety: Warm up first and rest fully between runs. Stop if a muscle feels tight. On hot days drink water and rest in the shade, and stop if you feel dizzy or get a headache. If you hear thunder, go inside.
Throwing Progression
Ages 7 and up · 10 min
A safe, gradual throwing routine for accuracy and arm care.
- Grip the ball across the seams with two fingers and a thumb.
- Step toward your partner and throw to their chest from 30 feet.
- Back up 10 feet each round while you stay accurate.
- Stop at about 20 throws.
Coach's cue: Point your front shoulder, finish across your body.
Bring: glove, baseball, partner
Safety: Warm up first and stop if your shoulder or elbow hurts. Follow your league throw limits.
Wall Rebound Grounders
Ages 7 and up · 10 min
Field your own ground balls off a wall when no partner is around.
- Stand 15 feet from a wall.
- Throw the ball low so it bounces back along the ground.
- Get low and field it in front with two hands.
- Do 3 sets of 15.
Coach's cue: Glove down early, two hands.
Bring: glove, rubber or soft ball, wall
Safety: Use a soft ball and a clear wall with nothing breakable nearby.
Follow the Leader Jog
Ages 5 to 10 · 10 min
Take turns leading a jog around the yard or park with skips, side steps and silly walks mixed in.
- Pick a leader; everyone follows in a line.
- The leader changes the movement every 30 seconds.
- Swap leaders every 2 minutes.
- Keep going for 8 to 10 minutes with walking breaks.
Coach's cue: Keep moving, have fun.
Bring: open space or park
Safety: Bring water, go at a pace where you can still talk, and stop if you feel dizzy, sick or have chest pain.